AI Insights · Timothy · January 2023
Top 5 Third Person Games on Unified Platform in Belarus: Q4 2022
Explore the performance trends of the top 5 third-person games in Belarus during Q4 2022, including weekly downloads, revenue, and active user metrics.
The fourth quarter of 2022 saw significant activity in the third-person games category on a unified platform in Belarus. Below, we dive into the performance of the top five games, based on data from Sensor Tower.
Tanks Blitz - PVP MMO experienced a notable increase in weekly revenue, starting at around $4K in early October and peaking at approximately $26K by the end of December. Weekly downloads fluctuated, with a notable high of 33.2K in early October and a stable range of 11K to 15K throughout the rest of the quarter. Active users also showed a positive trend, growing from 23.4K in October to nearly 39.3K by the end of December.
PUBG MOBILE displayed varied weekly revenue, peaking at $9.7K in late November and settling around $7K by the end of December. Weekly downloads remained relatively stable, ranging from 5.2K to 7K, with a slight increase towards the end of the quarter. Active user numbers showed a consistent upward trend, starting at 144.4K in late September and reaching 165K by the end of December.
Genshin Impact saw its highest weekly revenue of $12.8K at the end of October, with fluctuations throughout the quarter, ending at $7.7K in the last week of December. Weekly downloads were steady, peaking at 4.9K in the final week of December. The active user base remained robust, averaging around 77K, with a peak of 82.4K in mid-December.
Lineage2M had more modest figures, with weekly revenue peaking at $4K in late November. Weekly downloads were relatively low, ranging from 104 to 222. Active users showed a slight decline from 230 in late September to 130 by the end of December.
Free Fire: 7th Anniversary maintained consistent weekly revenue, hovering around $1.2K to $1.8K. Weekly downloads saw a steady increase, peaking at 3.4K in the final week of December. The game had a strong and stable active user base, ranging from 151K to 166K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.